Thursday, 16 December 2010

Battle Report #4 - BA vs Lysander Mech

Got my new list to playtest out tonight, and got a very good look at it.

My list:

Libby - Lance/Shield - Combi Melta

Techmarine w/ Combimelta Jump pack
Techmarine w/ Combimelta Jump pack

RAS w/ MG/Hand Flamer - AssCan Razorback
RAS w/ MG/Hand Flamer - AssCan Razorback
RAS w/ MG - LasPlas Razorback
RAS w/ MG - LasPlas Razorback

Baal Predator w/ AssCan HB
Baal Predator w/ AssCan HB


Predator w/ AutoCan/HB
Predator w/ AutoCan/HB

Predator w/ AutoCan/HB

His List

Lysander

x7 Terms - x5 TH/SS x2 LC
Land Raider Crusader w/ EA / MM

x10 Marines - Plasma Can/Melta - Rhino
x10 Marines - Misile Launcher/Melta - Rhino

Predator Autocannon HB
Vindicator Shield
Vidicator

SETUP:

The table setup with a mini-road/building area in the middle of the board w/ 3 ruins. There was a scattering of hills/craters around the rest of the board.

Mission was KP
Setup was Spear Head

He wins 1st turn and takes the corner w/ the clear road to the more cluttered corner - forcing me to setup my tanks in quite a condensed area. I fail to seize.

He setups basically in as spear head with his raider flanked by 2 vindies and then the rhino's taking the rear. The predator goes off to the side.

I deploy with razors at the rear, and a double wall of AV 13 with the baals popping smoke.

TURN 1:

He buddles forward, 6" on his tanks and 12" on his raider. Pops smoke on everything.

I rearrange my wall and put the baals out to 1 side, and then put 1 dakka pred forward and the rest behind, popping smoke on one of the rear dakka's to tempt him into firing at a single target/assault where he cant get mutli assault on the next turn. I fired a good bit into his vindies and raiders. I managed to glance his raider twice but EA mitigated it (well Machine Spirit + EA). 

TURN2:
Lysander and his cronnies get out. He moves his vindies up, 1 into cover on my right into a building, the other in the open. His predator imobs itself quite far back on a ruin, which blocked its LOS that turn. His rhinos hid away. Lysander assaults the predator I gave him, and explodes it. He loses 1 LC term to the blast.

I basically fan out here and send my entire army into his firing wise, and kill all his terms and do 1 wound to Lysander.That took all my firing.

TURN 3:
His vindies now go to work, and blow up a baal predator, 1 rhino squad moves upto one of the fanned out Autocannon preds to my north and melta's it to death. Lysander hops back in his ride and that fires at a razor but to no effect.

I try to return fire, he makes all his cover saves on the vindy in the ruins but I manage to destroy the weapon on the other vindy (out in the open) with the remaining baal. Everything else had little effect (x2 lascannons and assault cannon razors failed to do anything to the vindy all game).

TURN 4:
He now moves Lysander and his raider right up into my lines. He breaks open a tank in shooting w/ the libby in it, and weapon destroys the other autocannon pred's autocannon. I think at this stage he also wrecks the the 2nd baal.

I get the libby and melta out - I walk through terrain and get a 5 - I am about 1" short of 6" range, which is a shame. The libby fails to do anything with Lance either. I shoot at a couple of his tacticals in the open. The biggest thing for me this turn was my techmarines which came down w/ DOA and blew up the empty rhino hiding at the back and his imob'd predator. I thought they'd be nicely out of range of any real threat.

TURN 5:
He turns his 10 man tactical squad in the center of the board and fires at my techmarines and insta kills with a melta. Their rhino shoots its SB at 24" range and manages to kill the other (2+ does nothingggg). Lysander charges my Libby squad and kills 2 guys, but I do 1 wound with the libby and I hold.

I need to claw back KP's here. Due to Lysanders I1 I felt I could kill him before he swung. Or if he won I could shoot him down next turn. I again turn back attention to the vindies which are really ruining my day, but again do nothing, a melta squad manages to shake it with a 1., I shot at his tacticals in the open again and whittled off a couple.Again a really ineffectual turn. In combat Lysander manages to drop my libby and rest of my squad and pushes towards my melta squad that got out to try and hurt the vindicator. He charges but sheer weight of hits (I rolled a lot of 5's and 4's) and he takes his single remaining wound and dies, I consolidate into cover infront of the vindy.

TURN 6:
He now starts to back off a bit. He tries to get a few more shots on the razors, but without vindies he relies on melta + assault cannon off the land raider to shoot and does nothing.

I REALLY need to claw back some KP's now. I get a lot of squads out - the melta guns get out of 2 razors to take care of the land raider - they blow it up and lose 1 guy in the process (the blast hit pretty much everyone). The melta squad that shook the vindy now shoots and charges, destroying its weapon and imobalising it (or shaking it and imobing it). I manage to get 1 of his tactical squads down via lascannon/rapid plasma gun fire.

TURN 7:
Game goes on and he tries to put it away, 1 more KP and he has a garanteed win. He wants to shoot/assault my RAS squad in the open, he fires at them down to 1 guy, and they run about 7 inches, he has no more fire to do anything and cant assault - best result for me.

My guy rallies and I move him back, he joins another squad to try and fire them down to nothing with the help of a razorback with assault cannon. The two lasplas's try to take out the rhino in the back field and fail. 1 melta squad gets the vindy to a box but cant assault due to it having gotten out of a tank that turn.

Game Ends:
10 KP to 8 - A loss.

REACTION:

I've listed some of the initial mistakes down below, but the re-occuring theme was that I was not aggresive enough early on. I have x4 squads of melta guys that are GREAT at taking out tanks. He had 4 tanks that could hurt me, I had gotten rid of his deathstar by T2 pretty much and at that stage I should have just jumped him. Moved my razors 12" forward, deployed melta at rear armor and blasted to buggery his tanks - at worst I'd have shaken them. He had x2 squads of tactical marines to try and take them out - at worst I'd have gotten locked in combat with 2 squads and then counter charged and probably done enough to take each combat. I put to much faith in my shooting "going well" late game. But thats the part of learning the list.

I actually really liked the techmarines, but still not 100% on them.

Incidently - ANY OTHER mission - I'd have won very easy. He was down to x1 troops choice, vs my 3 (ok 1 had 1 guy) and in the end he had 1 boxed vindy, a razor and 6 guys, vs my 3 razors and 15 guys.

But heres a list of early game mistaks:


Mistake 1 T1: Really I should have tried my best to guess how far he could assault Lysander first turn and pull right out of that range and then whizz around to a flank. I'd probably have lost a tank in T3 but I think it may have led to more side shots / access to his rhinos.
Mistake 2 T1: Should have gone all out for the vindies to shake them. Easier target, and they cant do anything else. I just felt range was wrong, but I am sure it wasnt.
Mistake 3 T2: I shouldnt have fanned out so much against Lysander and his squad in T2. That much fire I will drop him to at least 2 or 3 terms inc Lysander, really I want him to stay in the open, hes a KP and I can fire at him to death with my own squads if I get enough AP1 out as well and then walk up and blow his raider up.
Mistake 4 T3: At this stage I Missed a chance to just push up 3 razor backs and deploy x3 melta guns right on top of his vindy, + lance they'd have at very least shaken it. This was what cost me the game. Not getting my meltas into play T3 was bad, waiting till T5/T6 was terrible. 
Mistake 5 T4: I should have held back and just got the techmarines on a automatic in T5 and tried to get them to blow stuff up, if the game did continue I'd probably have been so far out of range that they can just run away - they ended up costing me 2 KP's despite taking 2, but in T5 I reckon they'd have been so far away from any return fire.

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